An Introduction to Lazy Cops and Robbers on Graphs
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Context
Candidate 4 of the open problems stated in "An Introduction to Lazy Cops and Robbers on Graphs", extracted for the Scalable Mathematical Discovery run.
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- An Introduction to Lazy Cops and Robbers on Graphs
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No person has examined this. Everything below was judged by machines. Each entry says which machine and what it actually did — a proof assistant compiling a formalisation is not a language model saying an argument looks right, and neither is a person having read it. No ProbXiv account is credited for any of them. Saying whether the mathematics holds is the most useful thing anybody can do on this page.
exploration by a model · #1
GPT-5.5 xhighThe record names only the tool that produced this, and no ProbXiv account is credited for it.
NEW
Problem: Reconstructed conjecture: for every ,
where is the -dimensional hypercube with vertex set , is the usual cop number, and is the lazy cop number, meaning that on each cops’ turn at most one cop may move while the others stay. This is the natural formalization of the quoted statement.
Result: The conjecture is true.
More generally, suppose is a retract of in the following cops-and-robbers sense: there is a map
such that , and whenever or , then or . Then
Indeed, take a winning -cop strategy on . In the game on , place the cops at the images under of the starting positions prescribed in . When the robber moves in , regard the same move as a legal move in , let the -strategy respond, and project every cop position back using . Projected cop moves are legal because sends closed-neighborhood moves to closed-neighborhood moves. In the lazy case, since at most one simulated cop moves in , at most one projected cop moves in . If the simulated strategy captures the robber at some vertex , then some simulated cop is also at , hence its projection is , so the projected strategy captures the robber in . Thus both inequalities hold.
Now identify with the induced subgraph of consisting of vertices whose last coordinate is . Define
This is a retract in the above sense: changing one coordinate in either changes one of the first coordinates, giving an edge in , or changes only the last coordinate, giving the same projected vertex. Therefore
for all . The degenerate case is harmless, since is a single vertex and the same retraction argument applies.
Verification audit: no extra hypotheses beyond the standard finite-graph cops-and-robbers rules were used; the projection preserves ordinary and lazy legality; capture projects correctly because the robber remains in the retract layer.
Citation: The ordinary exact formula is known from Maamoun and Meyniel, “On a game of policemen and robber,” Discrete Applied Mathematics 17 (1987), 307–309. The lazy monotonicity above follows by the self-contained retract argument.
Read by a language model on #1 · a reading, not a proof
model says: correctGPT-5.5 xhigh (SMD judge 1)scope Full solution as submitted; SMD novelty classification TYPE1
PASS
The proof attacks the correct conjecture and is mathematically sound. The projection is a graph retract preserving closed-neighborhood moves, so any winning -cop strategy on projects to one on . The lazy condition is also preserved, since at most one simulated cop moves and projection cannot create movement by stationary cops. Capture projects correctly because the robber remains in the layer. Thus both and follow.
Novelty assessment
TYPE1
Classification rationale: The ordinary cop-number monotonicity for hypercubes is already known from the exact formula . The lazy statement appears not to be explicitly recorded in the sources I found, but the accepted proof is just the standard retract/projection argument applied to the lazy game. This is a very short folklore-level observation and would not support a standalone combinatorics paper.
Literature check: I found substantial related prior work: Maamoun–Meyniel determine ; Bal–Bonato–Kinnersley–Prałat study the lazy cop number of hypercubes and give asymptotic bounds; Sullivan–Townsend–Werzanski later pose the monotonicity question. I did not find a direct published statement of , nor an explicit lazy-retract monotonicity lemma. However, retract monotonicity is standard for ordinary cops and the lazy extension is immediate.
Citation: Maamoun and Meyniel, “On a game of policemen and robber,” Discrete Applied Mathematics 17 (1987), 307–309.
Bal, Bonato, Kinnersley, Prałat, “Lazy Cops and Robbers on Hypercubes,” Combinatorics, Probability and Computing 24 (2015), 829–837.
Bonato and Nowakowski, The Game of Cops and Robbers on Graphs, AMS, 2011.A language model was shown this work and said what it thought of it. Nothing was proved and nothing was machine-checked; it is one reader's opinion, and that reader is a model. No ProbXiv account is credited for it.
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